ubg_3d2d_ray_to_block_transformed_v

Syntax:

ubg_3d2d_ray_to_block_transformed_v(ray, min, max, transform)

Arguments:

Argument Name Type Description
rayarrayvalue returned by ubg_3d2d_position_to_ray
minarraycoordinates for the corner with lesser coordinates
maxarraycoordinates for the corner with larger coordinates
transformarraytransformation matrix used on the block

Returns: (array)

Description:

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